commit 8b1e1b2e345cfa4c11978f5021712f6ec0475d6d
parent b046bd446151662a49ae8d39f7e384ddb83b563f
Author: Petar Yotsev <petar@yotsev.xyz>
Date: Thu, 24 Jun 2021 15:53:25 +0100
Update vec2 header library
Diffstat:
2 files changed, 46 insertions(+), 14 deletions(-)
diff --git a/pathfinding.cpp b/pathfinding.cpp
@@ -304,12 +304,12 @@ std::vector<vec2<int>> pathfinding::AStar(
current->g = 0.0f;
finish = exits[0];
for (int i = 1; i < exits.size(); ++i) {
- if ((exits[i] - current->pos).GetLength()
- < (finish - current->pos).GetLength()) {
+ if ((exits[i] - current->pos).GetMagnitude()
+ < (finish - current->pos).GetMagnitude()) {
finish = exits[i];
}
}
- current->h = (current->pos - finish).GetLength();
+ current->h = (current->pos - finish).GetMagnitude();
current->f = current->g + current->h;
while (!openSet.empty()) {
@@ -378,14 +378,14 @@ std::vector<vec2<int>> pathfinding::AStar(
finish = exits[0];
for (int i = 1; i < exits.size(); ++i) {
- if ((exits[i] - neighbor->pos).GetLength()
- < (finish - neighbor->pos).GetLength()) {
+ if ((exits[i] - neighbor->pos).GetMagnitude()
+ < (finish - neighbor->pos).GetMagnitude()) {
finish = exits[i];
}
}
neighbor->g = g_temp;
- neighbor->h = (neighbor->pos - finish).GetLength();
+ neighbor->h = (neighbor->pos - finish).GetMagnitude();
neighbor->f = neighbor->h + neighbor->g;
neighbor->parent = current;
}
diff --git a/vec2.hpp b/vec2.hpp
@@ -27,10 +27,14 @@ struct vec2 {
vec2& operator*=(float rhs);
vec2 operator/(float rhs) const;
vec2& operator/=(float rhs);
- T GetLengthSq() const;
- float GetLength() const;
+ T GetMagnitudeSq() const;
+ float GetMagnitude() const;
vec2<T> GetNormalized() const;
vec2<T>& Normalize();
+ T GetMagnitudeSq(const vec2<T>& v) const;
+ float GetMagnitude(const vec2<T>& v) const;
+ vec2<T> GetNormalized(const vec2<T>& v) const;
+ void Normalize(vec2<T>& v);
template <typename U>
friend std::ostream& operator<<(std::ostream& os, const vec2<U>& v);
@@ -107,23 +111,23 @@ vec2<T>& vec2<T>::operator/=(float rhs)
}
template <typename T>
-T vec2<T>::GetLengthSq() const
+T vec2<T>::GetMagnitudeSq() const
{
return (x * x) + (y * y);
}
template <typename T>
-float vec2<T>::GetLength() const
+float vec2<T>::GetMagnitude() const
{
- return std::sqrt(GetLengthSq());
+ return std::sqrt(GetMagnitudeSq());
}
template <typename T>
vec2<T> vec2<T>::GetNormalized() const
{
- const float len = GetLength();
- if (len != 0.0f) {
- return *this / len;
+ const float mag = GetMagnitude();
+ if (mag != 0.0f) {
+ return *this / mag;
}
return *this;
}
@@ -135,6 +139,34 @@ vec2<T>& vec2<T>::Normalize()
}
template <typename T>
+T vec2<T>::GetMagnitudeSq(const vec2<T>& v) const
+{
+ return (v.x * v.x) + (v.y * v.y);
+}
+
+template <typename T>
+float vec2<T>::GetMagnitude(const vec2<T>& v) const
+{
+ return std::sqrt(GetMagnitudeSq(v));
+}
+
+template <typename T>
+vec2<T> vec2<T>::GetNormalized(const vec2<T>& v) const
+{
+ const float mag = GetMagnitude(v);
+ if (mag != 0.0f) {
+ return v / mag;
+ }
+ return v;
+}
+
+template <typename T>
+void vec2<T>::Normalize(vec2<T>& v)
+{
+ v = GetNormalized(v);
+}
+
+template <typename T>
std::ostream& operator<<(std::ostream& os, const vec2<T>& v)
{
return os << "(" << v.x << ", " << v.y << ")";