commit 8b1e1b2e345cfa4c11978f5021712f6ec0475d6d
parent b046bd446151662a49ae8d39f7e384ddb83b563f
Author: Petar Yotsev <petar@yotsev.xyz>
Date:   Thu, 24 Jun 2021 15:53:25 +0100
Update vec2 header library
Diffstat:
2 files changed, 46 insertions(+), 14 deletions(-)
diff --git a/pathfinding.cpp b/pathfinding.cpp
@@ -304,12 +304,12 @@ std::vector<vec2<int>> pathfinding::AStar(
     current->g = 0.0f;
     finish = exits[0];
     for (int i = 1; i < exits.size(); ++i) {
-        if ((exits[i] - current->pos).GetLength()
-            < (finish - current->pos).GetLength()) {
+        if ((exits[i] - current->pos).GetMagnitude()
+            < (finish - current->pos).GetMagnitude()) {
             finish = exits[i];
         }
     }
-    current->h = (current->pos - finish).GetLength();
+    current->h = (current->pos - finish).GetMagnitude();
     current->f = current->g + current->h;
 
     while (!openSet.empty()) {
@@ -378,14 +378,14 @@ std::vector<vec2<int>> pathfinding::AStar(
 
                 finish = exits[0];
                 for (int i = 1; i < exits.size(); ++i) {
-                    if ((exits[i] - neighbor->pos).GetLength()
-                        < (finish - neighbor->pos).GetLength()) {
+                    if ((exits[i] - neighbor->pos).GetMagnitude()
+                        < (finish - neighbor->pos).GetMagnitude()) {
                         finish = exits[i];
                     }
                 }
 
                 neighbor->g = g_temp;
-                neighbor->h = (neighbor->pos - finish).GetLength();
+                neighbor->h = (neighbor->pos - finish).GetMagnitude();
                 neighbor->f = neighbor->h + neighbor->g;
                 neighbor->parent = current;
             }
diff --git a/vec2.hpp b/vec2.hpp
@@ -27,10 +27,14 @@ struct vec2 {
     vec2& operator*=(float rhs);
     vec2 operator/(float rhs) const;
     vec2& operator/=(float rhs);
-    T GetLengthSq() const;
-    float GetLength() const;
+    T GetMagnitudeSq() const;
+    float GetMagnitude() const;
     vec2<T> GetNormalized() const;
     vec2<T>& Normalize();
+    T GetMagnitudeSq(const vec2<T>& v) const;
+    float GetMagnitude(const vec2<T>& v) const;
+    vec2<T> GetNormalized(const vec2<T>& v) const;
+    void Normalize(vec2<T>& v);
     template <typename U>
     friend std::ostream& operator<<(std::ostream& os, const vec2<U>& v);
 
@@ -107,23 +111,23 @@ vec2<T>& vec2<T>::operator/=(float rhs)
 }
 
 template <typename T>
-T vec2<T>::GetLengthSq() const
+T vec2<T>::GetMagnitudeSq() const
 {
     return (x * x) + (y * y);
 }
 
 template <typename T>
-float vec2<T>::GetLength() const
+float vec2<T>::GetMagnitude() const
 {
-    return std::sqrt(GetLengthSq());
+    return std::sqrt(GetMagnitudeSq());
 }
 
 template <typename T>
 vec2<T> vec2<T>::GetNormalized() const
 {
-    const float len = GetLength();
-    if (len != 0.0f) {
-        return *this / len;
+    const float mag = GetMagnitude();
+    if (mag != 0.0f) {
+        return *this / mag;
     }
     return *this;
 }
@@ -135,6 +139,34 @@ vec2<T>& vec2<T>::Normalize()
 }
 
 template <typename T>
+T vec2<T>::GetMagnitudeSq(const vec2<T>& v) const
+{
+    return (v.x * v.x) + (v.y * v.y);
+}
+
+template <typename T>
+float vec2<T>::GetMagnitude(const vec2<T>& v) const
+{
+    return std::sqrt(GetMagnitudeSq(v));
+}
+
+template <typename T>
+vec2<T> vec2<T>::GetNormalized(const vec2<T>& v) const
+{
+    const float mag = GetMagnitude(v);
+    if (mag != 0.0f) {
+        return v / mag;
+    }
+    return v;
+}
+
+template <typename T>
+void vec2<T>::Normalize(vec2<T>& v)
+{
+    v = GetNormalized(v);
+}
+
+template <typename T>
 std::ostream& operator<<(std::ostream& os, const vec2<T>& v)
 {
     return os << "(" << v.x << ", " << v.y << ")";